Mine drops an explosive trap that lives for 10 seconds and detonates on enemy contact — up to 5,000 area damage at max level, the single biggest hit in TUSG.io. Placement is the whole skill.
Skill levels are bought with learning points (LP). The table below is generated from the live game data, so it always matches the current balance.
| Level | Cost | Total spent | Effect |
|---|---|---|---|
| 1 | 1 | 1 | 10s · 500 dmg |
| 2 | 3 | 4 | 10s · 1000 dmg |
| 3 | 5 | 9 | 10s · 1500 dmg |
| 4 | 7 | 16 | 10s · 2000 dmg |
| 5 | 9 | 25 | 10s · 2500 dmg |
| 6 | 11 | 36 | 10s · 3000 dmg |
| 7 | 13 | 49 | 10s · 3500 dmg |
| 8 | 15 | 64 | 10s · 4000 dmg |
| 9 | 17 | 81 | 10s · 4500 dmg |
| 10 | 19 | 100 | 10s · 5000 dmg |
Watch where a fleeing player has been, not where they are. Ten seconds after they pass, the path is safe again.