Wiki Wearables Cores

Cores in TUSG.io

All 10 core items compared — stats shown at power level 10.

Cores govern your mass economy — how fast you gain it, how slowly you decay it, and how well you shrug off radiation. The stat sheet nobody screenshots and every big player swears by.

Every wearable drops with a power level from 1 to 10; its stats scale linearly with power, so a power-5 item gives exactly half the values below. Higher-level monsters and boss kills roll better power.

Every core compared

ItemStats at power 10
Iron Core — core item in TUSG.ioIron CoreMass Gain +18%, Decay Reduction +5%
Ember Heart — core item in TUSG.ioEmber HeartDecay Reduction +22%, Mass Gain +3%
Frost Shard — core item in TUSG.ioFrost ShardRadiation Resist +45%, Mass Gain +5%
Void Orb — core item in TUSG.ioVoid OrbMass Gain +12%, Decay Reduction +10%, Radiation Resist +10%
Storm Cell — core item in TUSG.ioStorm CellDecay Reduction +15%, Radiation Resist +20%
Venom Gland — core item in TUSG.ioVenom GlandMass Gain +20%
Crystal Matrix — core item in TUSG.ioCrystal MatrixRadiation Resist +50%
Abyssal Seed — core item in TUSG.ioAbyssal SeedDecay Reduction +25%
Plasma Reactor — core item in TUSG.ioPlasma ReactorMass Gain +10%, Decay Reduction +8%, Radiation Resist +15%
Blood Engine — core item in TUSG.ioBlood EngineMass Gain +15%, Decay Reduction +10%

Which core should you use?

Venom Gland (+20% mass gain) to climb fastest; Abyssal Seed (-25% decay) to stay at the top once you get there; Crystal Matrix (50% rad resist) for radiation-zone farming.

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